The battle system used in White Knight Chronicles is a real-time system where the battle mode can be initiated when enemies are present. The player can choose a quest to embark upon before going to the desired area. Each area also has a quest list that shows quests the player has yet to complete. The player can select locations on a world map that the player has already visited to go to instantly, along with a preview of that area. Level-5 conceived White Knight Chronicles to have 100 hours of gameplay, a length Akihiro Hino considers to be a full length role-playing game, going against the pressure to make White Knight Chronicles a launch title and cutting the story short. The characters gain experience points and level up, becoming stronger over the course of the game. The player can freely choose which character to control. White Knight Chronicles is a role-playing video game presented in a third-person perspective.